A burning satellite falls through a ring of gold European stars above a lone figure on a mountain ridge.
No. 10
  • Salon Experience
  • 90 mins
  • 30–50 players

Dead Reckoning

The Fight for European Space Security and Strategic Autonomy

Story

The Story

A Galileo navigation satellite collides with debris. Then intelligence suggests Russian hackers steered it there, and that the Americans saw it coming and said nothing.

Europe is exposed. An American constellation blankets the continent, Ariadne 6 costs three times what Eagle Prime charges, and SpaceY will sell anyone capability on the spot, no questions asked.

In Brussels, governments, ESA officials and aerospace executives, from old prime contractors to scrappy launch startups, have 48 hours to trade budgets, contracts and capability in an emergency session of the European Space Council.

Everyone can watch SpaceY’s stock climb in real time. No one can see whether Europe is keeping pace. Will Europe win its autonomy, become America’s best customer, or fall into the trap?

Why Play?

  • Sovereignty vs. Capability

    Build Europe’s own systems at a premium, or buy America’s better, cheaper ones and live with the dependency.

  • Individual vs. Collective

    Every deal makes sense on its own. Together they can land Europe in a trap nobody chose.

  • Incumbents vs. Startups

    Keep the old primes and their jobs fed, or bet on the newcomers who might break Europe’s Catch-22.

Dead Reckoning

Designer
Laurence Pevsner
Editor in Chief
Danny Crichton
Editor
Katie Salam
Researcher
Yuma Kim
Front Cover Illustration
Carlos Martinez

A Riskgaming scenario from Lux Capital

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